@startuml
sprite $local_offer [48x48/16] {
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000000000003FFFFFFFFFFFFFFFFFFFFFFFFFFFE30000000
0000000000003FFFFFFFFFFFFFFFFFFFFFFFFFE300000000
00000000000003FFFFFFFFFFFFFFFFFFFFFFFE3000000000
000000000000003FFFFFFFFFFFFFFFFFFFFFE30000000000
0000000000000003FFFFFFFFFFFFFFFFFFFE300000000000
00000000000000003FFFFFFFFFFFFFFFFFE3000000000000
000000000000000003FFFFFFFFFFFFFFFE30000000000000
0000000000000000003FFFFFFFFFFFFFE300000000000000
00000000000000000003FFFFFFFFFFFE3000000000000000
000000000000000000003FFFFFFFFFE30000000000000000
0000000000000000000003FFFFFFFE300000000000000000
00000000000000000000003FFFFFE3000000000000000000
000000000000000000000002BEEA20000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_LOCAL_OFFER(_alias) ENTITY(rectangle,black,local_offer,_alias,MATERIAL LOCAL_OFFER)
!define MATERIAL_LOCAL_OFFER(_alias, _label) ENTITY(rectangle,black,local_offer,_label, _alias,MATERIAL LOCAL_OFFER)
!define MATERIAL_LOCAL_OFFER(_alias, _label, _shape) ENTITY(_shape,black,local_offer,_label, _alias,MATERIAL LOCAL_OFFER)
!define MATERIAL_LOCAL_OFFER(_alias, _label, _shape, _color) ENTITY(_shape,_color,local_offer,_label, _alias,MATERIAL LOCAL_OFFER)
skinparam folderBackgroundColor<<MATERIAL LOCAL_OFFER>> White
@enduml